Teardown shows that Playdate won’t suffer from console skew like Switch


while panic Pint-sized, hand-held Playdate It won’t make its way to early adopters until the end of the year, iFixit has had a chance Look inside the device early. “Unfortunately, it didn’t come with any games so disassembly was all that worked for it,” iFixit said, for those who might be jealous, the company got a unit before they did.

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By disassembling the mobile device, iFixit found a console with mostly mediocre internal components. Playdate has a 180MHz CPU backed by 16MB of memory and 4GB of flash storage. Everything is powered by a 2.74 Wh battery with about 25 percent of the power cell capacity you’ll find inside the iPhone 12.

But what you want to know is the Playdate foldable crank. According to iFixit, Panic and Teenage Engineering incorporated a cylindrical magnet into the component shaft. This magnet works in conjunction with a halo effect Sensor for turning on the input from the crank. It’s a simple yet effective design that should last. “There’s one thing this crank won’t do?” the company says, referring to the well-known Nintendo Switch console. Problem.

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while not laptop frameClearly, Panic and Teenage Engineering designed the Playdate with at least one eye toward repairability. iFixit magician sticker found when opening device says “broken”, not remove, components will void warranty. Several of the internal parts that were most likely to fail first, including the battery and headphone jack, were either modular or easily accessible. Components like the display and USB-C port will be more difficult to replace, but Playdate seems self-friendly enough that it can enjoy Great scene like Game Boy Advance.

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